Welcome! Anonymous

Dragons Galore!

Posted by: Tatertot » Wed Mar 25, 2009 12:50 pm


It's been a while since the last update, but the glorious Quartz collective can for once claim to have cleared all content before the next content patch. My lord, we're soooo bored! MOAR CONTENT *cough*

Joking aside, we've taken care of the current new type of 'hard mode' encounter Blizzard seems to aim this game at by tackling OS 3D, and managed to nab some Plagued Proto Drakes before 3.1 completely removes them. Artificially increasing encounter difficulties with either achievements or extra mobs is a new phenomenon that has so far been a bit of hit and miss. I guess time will tell if WotLK is an improvement over the old way of raiding.

Now to eagerly await the pain, suffering, repaircosts and eventual victories Ulduar should bring! Should be fun to focus on killing Dwarves instead of Dragons for once.

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A Fresh Start

Posted by: Tatertot » Sun Jan 18, 2009 10:01 pm


After clearing out the (nerfed) Sunwell in the very last week - yay us - , we can look back on the TBC era with a smile. Starting with seemingly endless Karazhan runs and a drooling, groaning one-eyed freak and his Ogre harem, then moving into Serpentshrine Cavern (so many Naga!) with it's great final boss design. Entering the Eye, and it's epic final bossfight which was perhaps one of the most fun ones we have seen yet. Battling the endless trash waves and 'move out of the fire!' finale of Mount H, the fun of Black Temple and it's array of funky bosses and the fabled Illidan fight, the frantic play that was Zul'Aman Bear runs. And finally, albeit maybe a little too short after the changes, the interesting design that was Sunwell with it's gigantic, crazy legless final boss. Some fights were pushovers, others seemingly impossible tasks, but we managed to do it all our own way. Looking back already brings on nostalgia.

But it's time for the Wrath of the Lich King!

Diving into the leveling frenzy of a new and shiny expansion always brings back old sentiments and old faces, new experiences and new people. Getting back into 5 man instances, achievement hunts, a revisited Naxxramas and slaying good old dragons, this is turning out an interesting start of a new expansion. Lets see what Ulduar and other new content have to bring the great bunch of people that make up this guild.

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Another update from the Sunwell

Posted by: Tatertot » Mon Oct 20, 2008 10:01 pm

And another short update on the Quartz front. The raid nerf really made us outgear most of the content we'r facing now. And it's all up to tactics now. So that means that two raid days later we killed both Brutallis and Felmyst!

These nerfed bosses are hardly worth the update so I'll just keep it short, but stay tuned for next week when we'll face a nice pair of ladies.

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Forgive me father, it has been too long since my last confes

Posted by: Tatertot » Thu Oct 16, 2008 8:02 pm

It's been a while since our last update. Quartz is still alive and kicking! A lot of stuff happened in the last few months, just not a lot of new kills.
I was planning on making this big huge story about our glorious Kalec kill, but with the 3.0.2 patch sunwell got hit hard by the nerf bat. Before the patch we almost had him down, after the patch is was an easy one shot.
While I'm still happy we get to see more of Sunwell I'm sure these kills wont feel as good as the ones before the nerfs. Anyway prepares for more updates in the coming weeks as the Quartz Collective will be ripping through the nerfed Sunwell patiently awaiting the release of Wrath of the Lich King

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One crazy summer

Posted by: Tatertot » Tue Jun 03, 2008 1:36 pm

It's been too long since my last confession!

Summer approaches, and the collective has expanded with some refugees of the collapsed horde guild Unique Legacy. As we hurl them at Illidan like the cannon fodder they are, we've refound some of the spirit that is Quartz. In all the rush to get to Illidan we almost lost something that is dear to so many of us: the ability to smile at just how slack we can be. This game has always been about the community, about the group, not about individuals. So welcome guys, we will find nicknames for all of you and crush your spirit, Quartz style.

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Quartz is a World of Warcraft guild on the European Azjol-Nerub server.

Quartz is currently recruiting. Please mail tatertot@quartzguild.com or whisper an officer in-game.